A Date with #GoogleGlass

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Today I am going to introduce you with Google’s latest flagship product/project namely as GLASS. If we ask Google to tell us about Google Glass they say “It’s surprisingly simple”, not bad and not contrary to its age old mantra which is simplicity at its core. As Google clearly mentions and believes in that when people comes to Google they come for definite meaningful purpose which is to get some INFORMATION. If we read 10 points of Google philosophy we will get more information and their deep love in simplicity. If we consult their recent revamp of design, one comes to think that Google could have created much better and jazzy UI for their products, but yet they have followed their philosophy and love of simplicity which clearly reflecting from its design. Let us see how it feels when wearing a GLASS.

To be frank enough Google Glass app is not a mobile app or website on a transparent background. To understand fully we have to read some technical specification of Glass and go through Google Glass quick guide.

Some of the important ideas nicely written by Max Firtman in his blog post on mobilexweb.com are:

Important Ideas:

  • Users don’t browse the web on Glass (well, they can ask questions to Google but there is no API for that yet)
  • Users don’t install apps, they authorize just Glassware to communicate with the device as we authorize a website/app to access our Facebook/Google+ account
  • We need to let the user decide when to access your services and data, we should not force the user to read what we have to say
  • Create an specific and optimized architecture for Google Glass
  • While everybody thinks on Glass with AR (Augmented Reality), today the device is not offering AR features. We can send contextual information, images and videos to user’s device but we will not augment the reality on user’s vision.
  • It’s not a mobile replacement; it’s not a desktop replacement. It’s a new and different kind of device.

The base interactional screen of Google Glass are called as Google Cards and the apps specifically designed/developed for GLASS are called as GLASSWARE. The Glass resolution is nHD display of 640/360 [1/9th of full HD]. Google Glass had 5MP camera, conduction transducer audio, accelerometer, a touch lateral panel, Bluetooth, WIFI etc. For more information about the specifications refer to Google Glass tech specifics.

Google Glass Cards can be created using:

  • Plain text
  • Text + Media (Images, Video, Audio)
  • HTML5

And there are lots of Glass cards templates available and had been recommended by Google to go through those before creating your new card. For more information related to Google Glass UI guidelines.

Google had provided online emulator for Glass for those thirsty developers who want to see how Glassware looks in glass and for those thirsty buyers who want to buy one but unfortunately Google had stop to ship any more as they had already reached to the limit. Let me inform potential future buyers of Google Glass that Google has priced it around $1500 and as per the policies they are selling it to single person and that person is not allowed to lend it to any of his friend(s) or any family member. Google has equal right to cancel the account of that person who would be found violating the Google Glass policies.

Weird #GoogleGlass

Google had shipped lots of Glasses to the explorers and many different feedback are coming from those fortunate users, some are bad and some are good and its release and their experience had unfolded the Pandora box of questions that curiously needs some convincing answers from Google. Some one nicely concluded Google Glass as “New child in technology arena” which has still to learn and still to explore before it greatly mesmerizes the users. Mike Butcher pened down his experience with Google Glass [Did I mentioned that during this experience he had already violated Google usage policies..?] had mentioned the same thing that Glass needs to learn lot and update lot before it creates ripples in the technology market.

Important Links:

Official documentation: https://developers.google.com/glass

API and starter projects: https://developers.google.com/glass/downloads

Playground (card simulator): https://developers.google.com/glass/playground

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